Advanced Animation Framework All-in-one Pack

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ATF Forum THREAD

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Description

The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned.

AAF has a similar purpose and technical strategy to CE0's Skyrim mod Osa - SKyrim Ascendancy Engine.

This pack was created to allow users without too much sex mods experience to be able to install and play with AAF (Advanced Animation Framework), to be fair the current modding scene with AAF is really confusing so even experienced modders should benefit with this Pack.

Incompatible mods

NSFW Sound Pack 3.0.1

Custom Moans

FO4 AnimationsByLeito v2.0

FO4 Leito Voicefix v1.1

AAF - The One Patch to Bang Them All v1.1.1

The One Patch Temporary Fix v1.2

Atomic Lust 2.6.1b

rufGT's Old Animations

SavageCabbages Animation Pack v1.1

bp70FO4 sexanimations v2.2

Mutated Lust v1.3

AAF CreaturePack v3

AAF CreaturePackDLC v01

Patch for animations (SquirtCum Effects, cumtattoo overlays, stages, fixes) v3.1

Quick start

Uninstall every mod, and make sure your Fallout runs properly in vanilla.

Install these mods

Common Children

something to make the adults females naked: CBBE or Fusion Girl

AAF AIO

RUN LOOT AFTER INSTALLING THE PACK

the load order mostly doesn't matter, except for the patches that of course need to come after the original mod

Start Fallout

Confirm F4se is running

CREATE A NEW GAME

One free roam LAG should start as AAF initializes

Get out of the starting location (pre-war sanctuary / the Vault)

Press HOME key to activate AAF

Enjoy.

Current Known Issues

- Animations with creatures are REALLY wonky, even with adults, they fickler around when changing stage, dogs cant stop looking around and fucking up the animations, etc etc, nothing really i can do

- Super Mutant and Feral Ghoul dicks have their own mind, some times they work some times they dont, i'm trying to figure this one out and i'll accept help

- Shotas dont have a morpable dick (its static) so animations are REALLY not perfect, i'll try to convert bodytalk for kids... no promises tho since no one has done this yet its probably not easy - Going to released the beta morphable shota dick with all the animations properly realigned, but... its not completely perfect yet, currently it works all the time if the PLAYER is a male Child, BUT when a animation with a male child npc is playing the morph will stop working some times, usually when switching animations, the only solution for now seems to be to open the equipment manager by pressing the "/" key while the "home" key menu is open and equipping and unequipping the main armor so the morphs get reloaded

-when a animations is a sequence of animations (like in sexlab where its always 4 animations to provide some progress in the sex act) i cant align all the animations differently, only the alignment of the first animation from the group will count, this means that animations that rotate around or are just in a different position cant be realigned properly, so things look even less perfect, hopefully the AAF's author will fix this some day so that i can work more at the alignments, he is aware of it https://bitbucket.org/dagobaking/advanced-animation-framework/issues/373/allow-change-postition-offsets-for-each

FAQ

Troubleshooting

Home key doesn't do anything

There are a few things that can have happened to cause that.

- AAF hasn't initialized.

- Incompatibility with a separately installed Looksmenu (AND LOOKSMENU COMPENDIUM) or F4SE version.

- AAF someone how is not binded to the home key.

AAF is not initialzing

- Do you have F4SE installed and working? To check if it is working run the game and open console ( ~ key) and type `f4seversion`

- Did you run LOOT the separate version and not the one thats integrated into MO2 and Vortex?